visualaesthetic
Get in touch

Hi there, I'm Michael Edelnant.

I design products people keep coming back to. Then I help build them.

Open to senior IC and design leadership roles

Twenty-plus years designing live, data-dense products at EA, Glu, STATS, FanDuel and a studio I co-founded. I have led design as a VP, taught HCI, and I still open the codebase.

Now
Senior product design, design leadership
Also
Freelance via VisualAesthetic
Before
EA · Glu · FanDuel · STATS · Third Time
Base
Orlando, FL · remote friendly
Now
BuildingThis site, in the openSept 2026Open toSenior IC and design leadership roles, remote or OrlandoSept 2026ExploringSpatial interaction, from Vision Pro R&D to Three.jsOct 2026FlyingTwo GePRC DarkStar22 cinewhoops drones, VA-01 and VA-02Sept 20263D PrintingOn the Bambu X1C, parts for the benchSept 2026StudyingFAA Part 107ongoing

Selected work

Featured case studies
  • Photo Finish Live

    01 · VP, Experience Design, Third Time Entertainment

    Leading experience design for Photo Finish LIVE, a real-money virtual horse racing platform on the web, now the official game of the Kentucky Derby.

    Race day, every day, and the UI had to keep up.

    Read the case study: Photo Finish Live
  • Madden NFL 20/21

    02 · Experience Designer (Contract), Electronic Arts

    Kicking off the redesign of Madden's Play Call system, the most-used screen in the game, through concept, prototype, and play testing for next-gen Madden NFL 21.

    The menu is the game for a lot of players.

    Read the case study: Madden NFL 20/21
  • Tap Sports Fishing

    03 · Sr. Experience Designer, Glu Mobile / Electronic Arts

    Designing front-end UI and UX for a 3D fishing simulation through soft launch, working against live data as iOS 14.5 rewrote mobile acquisition.

    One thumb, thirty seconds, and it still had to feel like fishing.

    Read the case study: Tap Sports Fishing
  • HypSports

    04 · Co-Founder, Lead Product Designer, HypGames

    Co-founding a sports gaming startup and owning the look of a fantasy platform built for gamers, from visual identity to front end across Unity and web.

    A product with a live clock. Every decision had a kickoff.

    Read the case study: HypSports

Building something? Let's talk.

Full-time roles, fractional design leadership, or a product that needs a designer who can also open the codebase.

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